Class MarkerTemplate : addKeyCommand Method


void addKeyCommand( String commandName, String functionName )

Summary

Add a keyboard command for this template


Parameters

ParameterDescription
String commandName The command name you wish to use in DigiGuide.
String functionName Function name you wish to call.


Examples

Code below taken from the Favourite Marker template
template.addKeyCommand( "ToggleFavourite", "onToggleFavourite" );

template.onToggleFavourite = function( menu, marker, programme )
{
var markerManager = app.getMarkerManager();
if( marker )
{
markerManager.removeMarker( marker, true );
}
else
{
var marker = new Marker( "Favourite" );
marker.programmeName = programme.name;
marker.markerName = this.name + ": " + programme.name;

markerManager.addNewMarker( marker, true );
}
}


Requirements

Build 1062